AI Insights · Timothy · July 2022
Top 5 Third Person Games in Chile Q2 2022: Performance Insights
Discover the performance trends of the top 5 third-person games in Chile during Q2 2022, including weekly downloads, revenue, and active user data.
In Q2 2022, the top 5 third-person games in Chile showcased notable performance trends across various metrics including weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. experienced substantial growth in weekly revenue, starting at approximately $5K in late March and peaking at around $49K by mid-June. Weekly downloads also saw a significant rise, escalating from 23.1K to 114.6K over the quarter. The game’s weekly active users mirrored this upward trend, increasing from 232K to 680.9K by the end of June.
Subway Surfers by Sybo Games ApS had a relatively stable performance in terms of weekly downloads, maintaining figures around 40K in the early weeks and ending the quarter at approximately 30.2K. The game’s weekly revenue showed minor fluctuations, peaking at around $3.8K in late May. Weekly active users displayed a more noticeable growth, starting at 320.9K and reaching 671.8K by the end of Q2.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED exhibited impressive weekly revenue figures, peaking at $184.2K in late April. Weekly downloads remained fairly consistent, hovering around 35K, with a slight increase towards the end of the quarter. Active users showcased a downward trend, decreasing from 2.18M in late March to 1.64M by the end of June.
Race Master 3D - Car Racing by SayGames LTD saw a gradual increase in weekly downloads, starting at 19.8K and rising to 37.9K by the end of June. Weekly revenue remained relatively modest, peaking at around $363 in late April. The game’s weekly active users also increased, growing from 105K to 148.6K over the quarter.
Sonic Forces PvP Racing Battle by SEGA experienced steady growth in weekly downloads, starting at 11.2K and reaching 17K by the end of June. Weekly revenue showed a peak of approximately $2.2K in late May. Active users increased from 56.2K in late March to 110K by the end of the quarter.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.